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METROPOLIS CITY Scene in UE4

3ds max Vray scene was provided by the client. I converted that scene to real-time rendering in UE4. I made the shaders and did all the lighting. I used GPU light mass and used the RTX for reflections and translucency only. I am happy with the results. It was fun as always. Unreal Engine 4 is love as always <3

Date
February 12, 2021